My biggest project for BfA was the Zandalari ships. I was like a hybrid Prop/Dungeon artist for these since they're basically buildings that move. It was a huge challenge, I learned a lot of new things, and I think they turned out pretty cool.
Artists who contributed to these ships: Mark Abadier (skull props on the bed), Jamie Chang (ballista), Peter K. Lee (sail animation), Fanny Vergne (a gold texture), Jessica Dinh (the bone texture), and Cole Eastburn (Vis Dev feedback on the big ship).
https://www.artstation.com/hojinc
https://www.artstation.com/chickeninwater
https://www.artstation.com/peter_k_lee
https://www.artstation.com/faf
https://www.artstation.com/jessicadinh
https://www.artstation.com/colehole